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May 19, 2014 at 9:51 am
#4774
Vaughn “Drathy” Royko
Keymaster
Got it! Glad you were able to make a save so I could re-produce it finally! This will be fixed in the upcoming beta 1.9.
“Fixed a long standing obscure bug where if an item decayed in an inventory container and possibly envitem/tileitem that was at the 0 spot in the array (first spot in inventory), it would not remove it as the if check would bypass 0.”