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April 4, 2016 at 12:28 am
#5838
sechsauge
Member
Scaling the gathering-damage is a good thing, I think…
But right now poison, bleeding and burning are percentagely scaled by the healthpoints you have.
There can be 300 fucking kraken… I slay them like nothing. But if there is one little spider and I get unlucky… I get poisoned and can lose up to hundreds of health in a few turns.
.
I can´t see the logic behind being stronger and being more vulnerable to such things like poison.
.
Of course I know why you did it in the first place… to be fair at the start of the game.
Greetings
sechsauge