Last month at some point I was working on my line of sight or field of vision system. I was struggling with what I wanted to do visually with it. I made a mock-up to help me decide. I’m still not really happy with any of them at this point, but I will keep chipping away at it.
Vaughn "Drathy" Royko
Let’s Talk With Vaughn Royko (Me)
Dylan (MrSometingStupid) interviews me about Wayward, while playing Minecraft (isn’t that fitting?) in his new series “Let’s Talk”. Check it out! I look forward to seeing more in this series.
http://www.youtube.com/watch?v=tTK_57qmoEk
Check out more stuff by Dylan on his blog:
Screenshot Saturday: World Generation Improvements
This week I had some inspiration with a lot of the things that were bugging me about where I last left off with the terrain generation. I had an idea instead of doing a bunch of different passes to add stuff like rivers, mountain passes, biomes, swamps and more, to just instead generate another map on top of it and use differences between the values to create all the new stuff. I’m glad to say this all happens in a 512×512 area under one second, so it’s good enough for speed as well. The end result is a much more seemingly hand-crafted world, that actually isn’t – that’s exactly what I wanted.
Screenshot Saturday: Item Preview
Spoilerific! An item preview of some of the new stuff in Wayward Alpha 1.2. I didn’t include the names of each of the items since I didn’t want to ruin too many surprises.
Wayward Blog & Wiki Now Live!
As you can see by this post, the Wayward blog is now live and enabled. As you may also notice, I went through all my old announces, releases, videos and screenshots and did a back catalog for posterity sake. As I realized, I should of had something like this running quite some time ago so people can make sure that I am actually doing “stuff” on Wayward, haha. I don’t expect to do a lot of in-depth technical posting here unless somebody asks – I try to save that effort for when I do my developer log videos.
I have also set up a community-editable wiki. Please help contribute if you can! Especially with the Items and Skills pages. This has been a top request by many testers and players. “How I mine for fish?”
Expect a lot of rough edges on these new portions of the site as I continue to develop them.
Screenshot Saturday: Forest Fires
Only YOU can prevent forest fires (by not purposely burning down a forest for a screenshot). The graphics need a bit of tweaking, but the power of fire is now available in Wayward Alpha 1.2 at last.