Wayward is a turn-based, top-down, wilderness survival roguelike currently in beta. It’s brought to you by these fine folk:
- Vaughn ‘Drathy’ Royko (Programming/Web/PR/Design)
- Gary ‘Spacetech’ Wilber (Programming)
- Dusty ‘Goaticide’ Melling (Art/Design)
- Chiri Vulpes (Programming)
- Austin Dhillon (Music)
With special thanks to:
- Frank ‘Sassafrass’ Sasto (Programming)
- Richard ‘Orillian’ Hobson (Programming)
- Vlad ‘vlsd’ Seghete (Programming)
- Unstoppable Carl Olsen (Programming)
- Justin ‘boxofrox’ Charette (Programming)
- Frank Orechio (Writing)
- Drachlen (Coding Help)
- Joshua ‘jday’ Day (Coding Help)
- Oddmund ‘oddmunds’ Strømme (Early Alpha Song, Being Cool)
An extra special thank you to all the early testers, donators, and other supporters.
Wayward is made possible with the following projects:
- Greenworks
- Electron
- TypeScript
- Node.js
- jQuery
- jQueryUI
- TSM
- lz-string
- jQuery contextMenu
- jQuery UI Touch Punch
- Pluralize
- Fixedsys Excelsior