Freezing with downloaded version, moving save game to DL version

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  • #4786
    Treason
    Member

    Hello! First off, I want to say your game is fantastic. I spent too much time yesterday playing.

    I’m having an issue with the downloaded version of the game that wasn’t present when playing online.

    Occasionally the game freezes for several seconds and the game becomes unresponsive. Shortly after, it recovers with no problem. Sometimes it will happen several times in a short span, other times it will take ten minutes before it pops up.

    The only thing I see that is different between the downloaded and web version is the downloaded appears to be using Chrome 32, while the web based reports Chrome 35, my current browser. To possibly mitigate this, is there any way to force the game to use my current version of Chrome, or another browser like IE?

    Secondly, are the save games when playing online stored locally? If so, where?

    #4787
    Treason
    Member

    Regarding the saved games, I found them.
    C:\Users\USERNAME\AppData\Local\Google\Chrome\User Data\Default\Local Storage

    They’re named similar to the saved games in the game’s directory. Mine were name:
    http_www.unlok.ca_0.localstorage
    and
    http_www.unlok.ca_0.localstorage-journal

    I copied them over to the game’s save directory, renamed them, and voila!

    #4789

    Unfortunately the offline version uses Chrome 32 (webkit) as a base. There’s no way to change this until node webkit updates their client.

    You can use the Save/Load from File modification to export and import your save between the two versions quite easily.

    #4859
    SkyPiglet
    Member

    I’m having the same freeze up issue. If it helps you isolate the bug, it seems that having Spotify running/playing music in the background causes this to happen (though it also happens when I have a save that has gone on for awhile, around 40,000 talent).

    • This reply was modified 10 years, 4 months ago by SkyPiglet.
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