Hunger Clock, Literally is a fast-paced, retro, Spelunky-like platformer where you must eat all the apples in the map. Maps are randomized and are different every time you win or lose.
This game was made in 48 hours for the Ludum Dare 27 Compo using the “10 Seconds” theme.
There’s more information and instructions on the game page (in “?” tab).
Play Game
View Ludum Dare Entry
View Post-mortem Blog Post