A_Borealis

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  • in reply to: Rarity #5412
    A_Borealis
    Member

    I believe skill of crafting (IE tinkering for most tools and such, maybe woodworking and stone-working for others) has an effect on the quality of the crafted items. High quality gathered materials are just random, I believe.

    in reply to: Tooltip Changes Preview #5354
    A_Borealis
    Member

    Are the new textures shown also coming in the update? Also, what are the new items in the row with the glass pane?

    in reply to: Pirate Ghost w red eyes? #5330
    A_Borealis
    Member

    Try using a different attack type. Also, that was an infernal ghost, and you need a LOT of skill to beat them.

    in reply to: Bugs Thread #5152
    A_Borealis
    Member

    Found another one with my game-breaking powers:
    If you drop/throw an item with 0 decay remaining, the decay resets, essentially giving infinite decay time.
    This works with torches too. If they are dropped, the go out, but if they are thrown, they stay burning.

    in reply to: Bugs Thread #5131
    A_Borealis
    Member

    Here is a fun one:
    Drag an equipped item over an item in the hotbar/quickslot, and it will equip the item that was in the quickslot even if it makes no sense, such equipping a bone to your legs.

    Also, if you have a legendary torch that decays, you get legendry ash.

    • This reply was modified 10 years, 1 month ago by A_Borealis.
Viewing 5 posts - 1 through 5 (of 5 total)