sechsauge

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Viewing 15 posts - 16 through 30 (of 48 total)
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  • in reply to: Wiping the browser cache #5839
    sechsauge
    Member

    I really can´t find it on chrome.

    But I would simply go into the game… wipe your cache… and save the game 😉
    It works.

    Just a matter of remembering to do it every time :-/

    Greetings
    sechsauge

    in reply to: Wayward 2.0 my 2 cents #5838
    sechsauge
    Member

    Scaling the gathering-damage is a good thing, I think…
    But right now poison, bleeding and burning are percentagely scaled by the healthpoints you have.
    There can be 300 fucking kraken… I slay them like nothing. But if there is one little spider and I get unlucky… I get poisoned and can lose up to hundreds of health in a few turns.
    .
    I can´t see the logic behind being stronger and being more vulnerable to such things like poison.
    .
    Of course I know why you did it in the first place… to be fair at the start of the game.

    Greetings
    sechsauge

    in reply to: We need a "Suggestions" thread #5837
    sechsauge
    Member

    It would be good to have a display on how full the chest is, especially if there will be bigger chests in the future 🙂
    .
    Also I would like to know ROUGHLY for how many days I have been on that island or for how long in total I have been lost.
    Of course that can only be very roughly estimated. Else you would know which time it is just buy checking the date. So I would like to have it that way that the date changes a bit on a randomly manner.
    Like between 4 am and 11 am.
    .
    In the end you just know… ok, I am about 162 days on this island 🙂 And I am doing pretty well 🙂
    And also you can see if this is the 2nd or the 3rd night. That can be helpful… because when you started to play and then didn´t play for some days (real-life) you might have forgotten.

    in reply to: daily challenge #5835
    sechsauge
    Member

    Can I somehow upload my screenshot? (from my second challenge win :))

    Greetings
    sechsauge

    in reply to: We need a "Suggestions" thread #5829
    sechsauge
    Member

    13) I found the “monuments”, but nothing came from it. Needs to have more interactions with that.

    Monuments °_°??

    Greetings
    sechsauge

    in reply to: What can you theoretically survive? #5827
    sechsauge
    Member


    That´s no big problem because you can kill a rat with knifes quite easily.

    I meant “Spears”.

    in reply to: Sailboat #5822
    sechsauge
    Member
    in reply to: I see dead creatures ^^ #5786
    sechsauge
    Member

    I saw some creatures IN my “castle”. It´s a mountain with doors and moats all around it.
    A simple rat CAN´t enter it under normal circumstances.
    .
    It happens since I have some piles of meat and rotten meat in the middle of my castle. Bears and rats only, it seems.
    I guess it has to be the reason for it. Can you verify that?

    Greetings,

    sechsauge

    in reply to: I see dead creatures ^^ #5782
    sechsauge
    Member

    Ah, ok, didn´t know that 🙂
    Thank you for your quick answers!! 🙂

    Greetings
    sechsauge

    in reply to: I see dead creatures ^^ #5776
    sechsauge
    Member

    Hmm… it´s strange. Because… as I said above… they do leave their materials.
    .
    In another game I have a chickenfarm. Already 9 chicken are populating in a small area. Is there any trigger for chickens to populate somehow?
    .
    Greetings
    sechsauge

    in reply to: balancing #5690
    sechsauge
    Member

    Right now you reach 100k so fast. But you already meantioned that you changed that for 2.0 so that might be a good target to hit.
    I for myself love to play much longer. I am a long-term-player.
    “Steel and more metal-working”… yeah, that sounds awesome 🙂 at the moment the metalstuff might be too cheap, too.

    Right now the statistics would show that I´ve killed about two times as many kraken as I killed rats xD
    They are an inflationary, abundantly mass ^_^

    Fur-clothes… big “like” 🙂

    Right now anatomy does only prevent bleeding and helps shortening the time of it, right? The effect on healing-stuff is close to nothing. (I am at about 70-80%)
    There is no effect on poisoning, right? And seeing the correct amount of health… a really nice perk but in total anatomy is too hard to gain for too little gain.
    I hope for an increased value in 2.0 🙂

    Greetings
    sechsauge

    • This reply was modified 8 years, 11 months ago by sechsauge.
    • This reply was modified 8 years, 11 months ago by sechsauge.
    in reply to: [1.9.2] Unaccessible container bug #5665
    sechsauge
    Member

    As far as I know that is a known problem. So Vaughn will have it fixed for 2.0.

    You haven´t had fun with a fireelemental yet, do you? 😉
    The first one will burn down some of your walls.
    (stonewalls are better and you also need some flooring… else the mosnters will still spwan inside your base when you sleep.)

    Have fun 🙂

    Greetings
    sechsauge

    • This reply was modified 8 years, 11 months ago by sechsauge.
    • This reply was modified 8 years, 11 months ago by sechsauge.
    in reply to: Advantage of different bedrolls #5611
    sechsauge
    Member

    The bedroll normally doesn´t lose any durability… will that be changed because it is a bug or will it stay that way because it is a feature?

    I have to say… when you are struggeling with your death it is very hard to gather 10 leaves or even feathers or cotton for any other use than making some healing from it.
    So I would either appreciate a great increase in durability at least for the starter-bedroll or a much lower cost for crafting the cheap leavebedroll.

    Greetings
    sechsauge

    in reply to: Advantage of different bedrolls #5594
    sechsauge
    Member

    And by the way… where is the difference between a wooden wall and a wooden fence?
    Of course you can see through a fence but not a wall… but is there an advantage for the wall?

    (And yes, the animals can see me through a fence… but they can also “”see”” me through (stone)walls.)

    Greetings
    sechsauge

    in reply to: Wayward 2.0 my 2 cents #5591
    sechsauge
    Member

    Oh, that would be great… I need to get rid of some food urgently… I am that kind of person which has a hard time dropping valueable things like food. And I have so much I can´t handle it anymore.

    Not sure if I like the animal-fighting though.
    Maybe if it would help with the creatures guarding my entrance. You can tell me that they do… but I don´t believe that creatures loose interest at some point. My observations are that they stand in front of my door forever… ever ever ^^
    A repellend would be good for that too 🙂

    Greetings
    sechsauge

    • This reply was modified 9 years ago by sechsauge.
Viewing 15 posts - 16 through 30 (of 48 total)